Dice Wars
Rules
During your turn, you may make as many attacks as you want. An attack happens from any of your territories with at least two dice to any adjacent territory under another player's control. You both roll all the dice on the respective territories. If the attacker's total is higher, then all but one of his dice moves onto the attacked territory (leaving one behind) and the defender removes his dice; otherwise, the attacker removes all but one of his dice from the attacking territory (and the defender keeps all his dice). At the end of your turn, you get a number of extra dice equal to the number of territories in the largest block that you control. The dice are placed randomly, except that no territory may have more than eight dice on it. If you have spares after placement, they "roll over" to your next turn. The game is over when there's only one player left on the board.